games:3ds:zelda_oot:differences
Differences
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games:3ds:zelda_oot:differences [2019-12-22 02:48] – [Certain tricks are different or more difficult] link to exact location zlg | games:3ds:zelda_oot:differences [2020-01-15 02:39] (current) – Add extra mode notes zlg | ||
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Here are a few tricks in OoT3D that are different and/or harder to do than the original. | Here are a few tricks in OoT3D that are different and/or harder to do than the original. | ||
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===== Link will turn his head to face objects of interest, even without L-Targeting ===== | ===== Link will turn his head to face objects of interest, even without L-Targeting ===== | ||
Keeping in line with more recent Zeldas, OoT3D' | Keeping in line with more recent Zeldas, OoT3D' | ||
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+ | ===== Extra Mode: Boss Battle ===== | ||
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+ | If you go back to Link's house and sleep in his bed, you'll have the opportunity to re-fight past bosses. Once you finish the game and beat all the bosses in this mode, you can play through Boss Rush Mode, which is a gauntlet of every boss in the game! | ||
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+ | ===== Extra Mode: Master Quest ===== | ||
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+ | This is the fabled Ura Zelda, originally released on the N64DD in Japan, and on The Wind Waker pre-order disc in NA. OoT3D is the first time it's found in a normal retail copy. | ||
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+ | There are some differences from the original MQ, though: the entire game world is horizontally mirrored and you take twice as much damage as normal. Link is right-handed, |
games/3ds/zelda_oot/differences.1576982898.txt.gz · Last modified: 2019-12-22 02:48 by zlg