User Tools

Site Tools


games:ns:minecraft:survival-mode

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
games:ns:minecraft:survival-mode [2021-09-12 01:41] – [The Bare Minimum] clarify bare requirements zlggames:ns:minecraft:survival-mode [2022-04-28 21:42] (current) – [Keep A Safe Zone] add note on newer spawning rules zlg
Line 16: Line 16:
  
 Other mobs, like blazes, need crazy high light levels (12) to not spawn, while slimes spawn regardless, and are confined to //slime [[.:terms#chunk|chunks]]//. Other mobs, like blazes, need crazy high light levels (12) to not spawn, while slimes spawn regardless, and are confined to //slime [[.:terms#chunk|chunks]]//.
 +
 +**As of Minecraft Bedrock 1.17, mobs will not spawn unless the light level is zero.** This makes the above diagram only relevant to older versions of Minecraft.
  
 ===== Clearly Label your Spawn Point ===== ===== Clearly Label your Spawn Point =====
Line 36: Line 38:
  
 This is compact and makes good use of a single bucket of water! The dark brown blocks are tilled ground around the water source block. This is compact and makes good use of a single bucket of water! The dark brown blocks are tilled ground around the water source block.
 +
 ===== The Bare Minimum ===== ===== The Bare Minimum =====
  
Line 51: Line 54:
  
 Once you get there, kill the Ender Dragon and rejoice in beating the game! Once you get there, kill the Ender Dragon and rejoice in beating the game!
 +
 +===== Organize your Chests! =====
 +
 +Item organization is a key skill if you want life in //Minecraft// to go well. How you categorize is up to you, but I aim to have a decent amount of items in every chest, so I don't end up with one or two whole chests with extra space.
 +
 +I use these categories:
 +
 +  * **Food & Wildlife** - Anything from flowers to porkchops
 +  * **Natural Resources** - Mob drops, coal, other naturally occurring stuff that's not food
 +  * **Woodwork** - Everything having to do with trees or wood
 +  * **Stonework** - Everything stone-like
 +  * **Metalwork & Tooling** - I combine iron, gold, copper, diamond, emeralds, and netherite here, as well as things you make using those materials
 +  * **Automation & Infrastructure** - Redstone, railing, pistons, buttons and levers, scaffolding, etc.
 +  * **Equipment & Enchantment** - Tools, enchanted books, maps, etc.
 +
 +Everyone organizes their stuff differently, but I've had good results with this.
games/ns/minecraft/survival-mode.txt · Last modified: 2022-04-28 21:42 by zlg