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games:ns:minecraft:terms [2021-08-14 01:13] – created zlggames:ns:minecraft:terms [2023-10-21 11:17] (current) – deleted zlg
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-====== Terminology ====== 
  
-In Minecraft, there is a variety of language used to make talking about the game easier. Here's a quick glossary. 
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-===== chunk ===== 
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-A **chunk** is the unit of the world map that //Minecraft// uses when it generates the world. Imagine it as a 16x16 grid of blocks spanning the entire height of the game world. That's 128 blocks tall, at least until //Caves & Cliffs// is finished releasing on Bedrock. 
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-Chunks are relevant when setting things for graphics, simulation distance, slime spawning, and the location of buried treasure. 
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-===== mob ===== 
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-A **mob**ile entity, enemy, or NPC. It's short for things like sheep, cows, spiders, skeletons, blazes, villagers, etc. 
games/ns/minecraft/terms.1628903626.txt.gz · Last modified: 2021-08-14 01:13 by zlg