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games:pc:factorio:getting_on_track

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games:pc:factorio:getting_on_track [2024-03-19 01:53] – created zlggames:pc:factorio:getting_on_track [2024-03-20 08:30] – [Don't build too large, or you'll attract biters] add note on choice zlg
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 You can nip this in the bud once you get to a spot you can take a small breather, have fish-armor-ammo, and seek out the nearest spawner nest to obliterate. There's typically only one spawner and a spitter at this nest, and it's the one most likely to attack your infrastructure while you're grinding away at resources. If you run out of ammo but still have a decent amount of fish, you can melee a spawner to death. You can nip this in the bud once you get to a spot you can take a small breather, have fish-armor-ammo, and seek out the nearest spawner nest to obliterate. There's typically only one spawner and a spitter at this nest, and it's the one most likely to attack your infrastructure while you're grinding away at resources. If you run out of ammo but still have a decent amount of fish, you can melee a spawner to death.
  
 +If you //must// have some sort of military tech, go with turrets since walls will only slow an assault and you have better things to be doing in these 90 minutes than killing the local fauna.
games/pc/factorio/getting_on_track.txt · Last modified: 2024-03-24 07:54 by zlg