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games:playthroughs:pokemon_crystal_cooltrainer [2023-01-29 18:37] – [Rating My Team] correct game caps zlggames:playthroughs:pokemon_crystal_cooltrainer [2023-02-03 01:58] (current) – Some more notes zlg
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 I'm considering ESPEON, with the max SpAtt and SpDef EEVEE that I got back in the early game. It would give me better coverage for POISON, FIGHTING, and GHOST types, and I may be able to pair it with BITE, ZAP CANNON, or something else crazy. I'm considering ESPEON, with the max SpAtt and SpDef EEVEE that I got back in the early game. It would give me better coverage for POISON, FIGHTING, and GHOST types, and I may be able to pair it with BITE, ZAP CANNON, or something else crazy.
  
-Also under consideration is FLAREON. It can learn SHADOW BALL via TM, and has an ATTACK high enough to make it hurt for GHOSTs and PSYCHICs. And it can carry on BITE from EEVEE. DARK types in 2nd gen often have secondary types (UMBREON being the only pure DARK type up to this point), and it's easier for COOLTRAINERs to target those types offensively than to get BUG or FIGHTING-type moves to target their DARK typing. GHOST type moves hit everything except NORMAL, and very few things resist it.+Also under consideration is FLAREON. It can learn SHADOW BALL via TM, and has an ATTACK high enough to make it hurt for GHOSTs and PSYCHICs. (Fun fact: in HGSS, the reverse is true due to the physical/special split on all types. This means GENGAR can hit //much// harder with it than in the originals.) And it can carry on BITE from EEVEE. DARK types in 2nd gen often have secondary types (UMBREON being the only pure DARK type up to this point), and it's easier for COOLTRAINERs to target those types offensively than to get BUG or FIGHTING-type moves to target their DARK typing. GHOST type moves hit everything except NORMAL, and very few things resist it.
  
 While ARCANINE can get CRUNCH to hit PSYCHICs hard, PSYCHIC types often have high SP.DEF. FLAREON's higher ATTACK, plus SHADOW BALL, makes hitting PSYCHICs, in particular, a lot more effective. It uses the same evolution item and gets the job done from a better angle. While ARCANINE can get CRUNCH to hit PSYCHICs hard, PSYCHIC types often have high SP.DEF. FLAREON's higher ATTACK, plus SHADOW BALL, makes hitting PSYCHICs, in particular, a lot more effective. It uses the same evolution item and gets the job done from a better angle.
  
 I will need some time to think about it, but that's what's up! I will need some time to think about it, but that's what's up!
 +
 +==== 2023-02-02 ====
 +
 +I've been thinking about how I want to tackle the last of the run's objectives, and I realized I could train for RED and evolve monsters at the same time, using the EXP SHARE. I can give it to the monster I want to evolve, then go train at MT SILVER. Leveling both monsters will take more battles, but by the time my main team hits level 60, I should be able to OHKO every wild monster. This should make evolving and training for RED both go by simultaneously, more or less, and be a better use of time. Tuning in nightly for BUENA's password to get RARE CANDY is another, longer-term way to do it and hardly requires any combat.
 +
 ===== Order of Actions ===== ===== Order of Actions =====
  
games/playthroughs/pokemon_crystal_cooltrainer.1675017479.txt.gz · Last modified: 2023-01-29 18:37 by zlg