games:playthroughs:zelda-oot3d_randomizer_super-hard
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games:playthroughs:zelda-oot3d_randomizer_super-hard [2024-09-01 08:55] – [Beginning] zlg | games:playthroughs:zelda-oot3d_randomizer_super-hard [2024-09-19 04:07] (current) – removed zlg | ||
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- | ====== Zelda: Ocarina of Time 3D -- Randomizer -- Super Hard Run ====== | ||
- | Using the great [[https:// | ||
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- | I've played quite a bit of //Ship of Harkinian// and its randomizer, so I wanted to step it up a notch for the next time I play it on Twitch. Here are the bird's eye settings. | ||
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- | The run's seed is '' | ||
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- | The hash, which can be used to recreate the run (I think) is: | ||
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- | * Frog | ||
- | * Slingshot | ||
- | * Gold Scale | ||
- | * Mushroom | ||
- | * Fairy Ocarina | ||
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- | {{ : | ||
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- | The reason I started this page is because this run has shuffled entrances enabled. This means I'm going to need to form a mental map of how things go together that defies the default game. I want to document my notes and exploration progress here, while readers can enjoy the spoiler file and know what's to come for me. | ||
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- | This is also practice for a future super hard Ship of Harkinian run that I intend to broadcast on Twitch. | ||
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- | So, with the spoiler file out there for people to read, let's begin the run! | ||
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- | ===== Beginning ===== | ||
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- | I started as Young Link at his house, exit, and... it's the back end of the Magic Shop in Kakariko! Whaaaat? This is already off to a crazy beginning. The grotto next to it is a Great Fairy Fountain, and the back of Impa's House leads to Gerudo Valley, where I got my first item at the top of the ladder in the waterfall. Great, a trap that I had never seen, and it cost me 2 hearts right off the bat. Damn. I took the river in the gorge to its destination, | ||
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- | I decided to check out the fishing hole, and it led to the entrance of Hyrule Castle Town! The guardhouse led to the Shooting Gallery, which I can't play yet, so I headed to the far side of the Entrance, and... the Desert Colossus! What!? This is //so// nuts, I'm going to generate and publish a diagram of the map, which I'll add to the top of the page when I've formalized a good visualization. | ||
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- | By the time I made it to the Desert Colossus, I was almost dead! This run doesn' | ||
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- | So, by this point I have encountered both the Water Temple and Spirit Temple, but still only have the Kokiri Sword, a golden skull token, and a Deku Stick. Advancing in this one is going to be //hard//. I think I need to go back to Zora's Domain and explore more. | ||
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- | I explored the Domain, and ended up in some interesting places, eventually coming back to Kakariko Village to explore the rest of its exits, and move onto Hyrule Field, since it has SO many exits. By this time, I have **Bombchus**, |
games/playthroughs/zelda-oot3d_randomizer_super-hard.1725180922.txt.gz · Last modified: 2024-09-01 08:55 by zlg