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games:playthroughs:zelda-oot3d_randomizer_super-hard

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Zelda: Ocarina of Time 3D -- Randomizer -- Super Hard Run

Using the great OoT3D Randomizer, by gamestabled, you can do randomizer runs on the go! Naturally, I took this as an opportunity to come up with the hardest randomizer I could without it getting TOO ridiculous, like uncoupled entrances, 16x or OHKO damage, or other shit.

I've played quite a bit of Ship of Harkinian and its randomizer, so I wanted to step it up a notch for the next time I play it on Twitch. Here are the bird's eye settings.

The run's seed is 791282372.

The hash, which can be used to recreate the run (I think) is:

  • Frog
  • Slingshot
  • Gold Scale
  • Mushroom
  • Fairy Ocarina

Click here for the Spoiler Log. The only thing I changed was an errant & symbol in the file, which was invalid XML and errored in my browser when I tested to see if the link worked. I ran a sed script to change this & to & instead, and did not read the contents of the file in any way. ZLG does not know what the spoiler file holds within it.

The reason I started this page is because this run has shuffled entrances enabled. This means I'm going to need to form a mental map of how things go together that defies the default game. I want to document my notes and exploration progress here, while readers can enjoy the spoiler file and know what's to come for me.

This is also practice for a future super hard Ship of Harkinian run that I intend to broadcast on Twitch.

So, with the spoiler file out there for people to read, let's begin the run!

Beginning

I started as Young Link at his house, exit, and… it's the back end of the Magic Shop in Kakariko! Whaaaat? This is already off to a crazy beginning. The grotto next to it is a Great Fairy Fountain, and the back of Impa's House leads to Gerudo Valley, where I got my first item at the top of the ladder in the waterfall. Great, a trap that I had never seen, and it cost me 2 hearts right off the bat. Damn. I took the river in the gorge to its destination, which happens to line up with Lake Hylia as it normally does. That's nice, at least.

I decided to check out the fishing hole, and it led to the entrance of Hyrule Castle Town! The guardhouse led to the Shooting Gallery, which I can't play yet, so I headed to the far side of the Entrance, and… the Desert Colossus! What!?

games/playthroughs/zelda-oot3d_randomizer_super-hard.1725093408.txt.gz · Last modified: 2024-08-31 08:36 by zlg