programming:smilebasic:api_reference
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programming:smilebasic:api_reference [2024-08-09 02:37] – [Input/Output] add PRINT zlg | programming:smilebasic:api_reference [2024-08-09 03:11] (current) – [Value Ranges] remove redundancy zlg | ||
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These operators are your standard addition, subtraction, | These operators are your standard addition, subtraction, | ||
+ | |||
+ | * '' | ||
+ | * '' | ||
+ | * '' | ||
+ | * ''/'' | ||
+ | * '' | ||
+ | |||
+ | ==== Comparison ==== | ||
+ | |||
+ | Comparison operators allow you to make decisions when you need to branch the behavior of a program with '' | ||
+ | |||
+ | * '' | ||
+ | * '' | ||
+ | * ''>'' | ||
+ | * ''<'' | ||
+ | * ''> | ||
+ | * ''< | ||
+ | |||
+ | These same operators can be used stand-alone in expressions to generate boolean values, which are typically '' | ||
+ | |||
+ | ==== Logical ==== | ||
+ | |||
+ | Logical operators are often combined with expressions that contain comparison operators in order to make meaningful decisions in the program. This means most " | ||
+ | |||
+ | < | ||
+ | Solution = Logical operations of expressions, | ||
+ | | ||
+ | | ||
+ | </ | ||
+ | |||
+ | If you can abstract a problem into this framework, you are mastering logical operators. | ||
+ | |||
+ | * ''&&'' | ||
+ | * '' | ||
+ | |||
+ | The more legible '' | ||
===== Logic and Control Flow ===== | ===== Logic and Control Flow ===== | ||
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| Z | -256-1024 | | | Z | -256-1024 | | ||
- | The Z axis is remembered from the last LOCATE call if not specified, and defaults to 0. | + | The Z axis defaults to 0. |
Any missing axes from a LOCATE call will be filled in with the last value used for that axis. All axes default to 0 if LOCATE is called after a CLEAR. | Any missing axes from a LOCATE call will be filled in with the last value used for that axis. All axes default to 0 if LOCATE is called after a CLEAR. |
programming/smilebasic/api_reference.1723171026.txt.gz · Last modified: 2024-08-09 02:37 by zlg